starfrosting: (Default)
starfrosting ([personal profile] starfrosting) wrote2006-01-23 03:59 pm

(no subject)

I am going to be late to my Phil of Mind class to write this, but that's okay, because

anthropocentric philosophy of being can suck it. 'It' being some sort of ascending-perfection, humans-are-not-animals monolith that makes anthropocentric metaphysics vomit.

That is all.
cactus_rs: (Gene Kelly)

[personal profile] cactus_rs 2006-01-23 05:45 pm (UTC)(link)
oli you're fantastic.

[identity profile] starfrosting.livejournal.com 2006-01-23 05:47 pm (UTC)(link)
thanks love.
you know what's not fantastic...(see above)

And I really want to read more Heidegger now so I can see where he's being anthropocentric and where he's undermining that but I have no time to do so right now, and G-d knows I don't want that to be my thesis. So, a lifelong project perhaps.

Gahhh this is why philosophy is so overwhelming. Everything is lifelong and I already feel behind.

speakin of animals n stuff . . .

[identity profile] drumoflife.livejournal.com 2006-01-24 04:55 am (UTC)(link)
I've been realized lately that video games really f*cked up my worldview, especially in the earliest days when I was like seven years old.

. . . because enemies and people (animals too) that you have to deal with in a video game are ultimately controlled by a code that was written by human invention --- they are machines without free will (also without any material substance except as an image on the screen)

and well for a long time I really believed without even being aware that people and animals except myself operate based on some kind of code.

sure, lots of dumb psychologists and others share the same belief but it's NOT the truth!

I mean there is such a thing as free will in making a choice --- that seems like the only way to explain why the organism created the machine . . .